The grue paradox came up in a discussion recently, and it occurred to me that there is an obvious adaptation to Dinosaur Comics.
Hence, I bring you: Problem of Induction Comics.
(I cheated a bit with the joke—grueness is a property of the color at first observation, so grue objects don't actually change color.)
Posted by Arcane Gazebo at April 8, 2005 1:08 PM | Tags:Teh win!
Posted by: Lemming | April 8, 2005 5:27 PMlove it. : )
Posted by: phi | April 10, 2005 1:44 PM:)
Well, science is in pretty bad shape. :)
By the way, when I first saw the word 'grue,' I naturally thought of Zork and Infocom rather than your true intentions...
Posted by: Mason | April 10, 2005 8:14 PMMason: I had the same experience when I first encountered this paradox. I also came up with an alternate version of the comic that plays on this, but haven't actually made it.
I was extremely pleased to find the Wikipedia disambiguation page for "grue", which listed "grue (color)", "grue (monster)", and "Grue, Norway".
Posted by: Arcane Gazebo | April 11, 2005 12:09 AMI approve!
The novel adaptation of Wishbringer has a cool encounter with a grue (Amy Sue Grue) who instructs the protagonist not to turn on the light or she'll have to eat them (according to the rules, I suppose). Otherwise, she was very nice.
I never actually played that Infocom game, and why I remember this incident that I read something like 18 years ago over more significant things is entirely beyond me. Somehow it left a deep impression...
Posted by: Mason | April 11, 2005 11:24 PM