July 19, 2006

"There is the group that goes to the pub..."

Posted by Arcane Gazebo at July 19, 2006 2:09 PM

Last week Lawyers, Guns, and Money linked to an article about simulations of crowd behavior:

McKenzie has devised Crowd Federate, a model that will add a crowd component to a variety of defense simulations. “The intent is to provide a real-time, realistic, psychologically based crowd model to provide interactions with control forces.”

Based on extensive psychological research, Crowd Federate works at several levels. At the smallest, the model tracks individual people, although only for navigation within the city at this point. The psychological aspects kick in at the group level, with groups typically composed of 10 people.

“There are different types of groups,” McKenzie said. “There is the protester group which protests for a cause. They’re the ones holding the banners. The agitator group is there to cause trouble. The bystanders are just there and don’t want to get involved. Then there is the curious group that will move toward anything interesting and stick their noses in. If something violent should erupt, they will probably run away.”

This has obvious applications for both police and military. So why is it that my very first thought was: This would be perfect for modeling a zombie outbreak!

I bet it's much more sophisticated than this one.

Tags: Technology, Zombies

Let me start with the obvious comment: Braaaaaaaaaaaains.

Oh, and my very first thought when I saw the zombie thing was equally disturbing: It looks like an awesome random walk problem with some very cool state-transition conditions!

Posted by: Mason | July 20, 2006 12:43 AM

My thought on seeing that zombie simulator was that they need a fourth kind of point, a Slayer. :-D Have her running around deleting zombie points, but if (say) three zombies simultaneously satisfy the conditions to turn her into a zombie, they succeed and another random human becomes a new Slayer. And of course add to the keystroke commands an option for season 7, making something like 5-10% of the humans into Slayers but zombified Slayers aren't replaced by new ones.

Maybe I'm putting to much thought (braains!) into this... :-D

Posted by: Justin | July 20, 2006 10:11 AM

My standard del.icio.us tag for zombie-related links is brains, although I've only used it once since I usually forget to post things there. For the blog I chose the more direct Zombies, which also only has one entry, but as I retroactively tag the archives some more will appear.

Justin: Brilliant! The source code is posted on the site, so it should be fairly easy to implement. :)

Posted by: Arcane Gazebo | July 20, 2006 11:02 AM

That zombie infection simulation is strangely hypnotic to watch.

Who needs the Game of Life when there's the Game of Undeath?

Posted by: Jolene | July 20, 2006 6:00 PM
Post a comment